For Overwatch messed weekend out with friends, I was late for an important meeting, and then I remembered what it means to unhealthy marathon in front of the console. Production of Blizzard addictive as the purest drug! Terrible disease one more skirmish and another match immediately captivated my immune system. I have only one, but essential BUT …
Mór issue with Overwatch is that it is still half the crude product. This is not the full game! This is not the final production, which should appear on store shelves! Spending 300 gold on the console digital editing (the cheapest option), the client has the right to count on a complete title, rich in possibilities and, above all – having a clear purpose. All this in Overwatch just ran out.
writing game reviews, first of all try to watch your wallets.
Putting readers Spider’s Web in the first place, I feel the duty to warn. Overwatch is damn entertaining production, but very incomplete game. in the title of Blizzard’s lack of basic modes and purpose. Sure, the brand manufacturer ensures that all of this will be in the future, and the game will be famously supported extensions and updates. that’s all, however, the future, and we refer to here and now. to the product which today can be purchased at an electronics store, for real money.
What not to write about competitive Battlebornie, its creators managed to give the game meaning and purpose. the title has a campaign narrative. for that focuses on development champions, which unlocks not only cosmetic skin, but also additional skills and modifiers to activate during the battle on the network arena. All this I ran out of the Overwatch.
at the time of this writing, the game Blizzard allows you to quickly match online training with AI and match with weekly changing modifiers. that’s it! All the characters are unlocked. All the skills acquired. What is lacking seasons missing some leagues. Although we can advance from level to level (my current is 22), are not associated with this no benefits. no, not counting skins, sprays and emotes that draw lots of allocated each level packages. Pure cosmetics.
on the one hand, this allows immediate jumping into the game the same rights as other players. on the other, spending long hours in front of screen does not reward us in any concrete way. there is no weapons development or skills. there feel no prestige. Win, lose, level 25 or level 45 – it has absolutely no meaning. The game does not have embodied purpose beyond noncommittal logging in to servers and is played a few matches.
it is a pity. Blizzard has created a really interesting, colorful, distinctive characters that are just begging for a campaign narrative. even at this in a competitive Battlebornie. I realize that the developers promised the introduction of leagues, but the update will no sooner than a month. that’s all we should get on release.
Focusing however on the same mechanics – God, how this Overwatch is unique and addictive!
like other Network shootings, Overwatch places opposite each other two teams, the ongoing battle on a closed arena. Oh, the classic of the genre – sometimes you need to get and keep a point, and at other times then escort precious cargo. Nothing we have not seen in hundreds, if not thousands of other games .
the fun starts when we select their champion. Here shooting draws on the iconic role-playing games. The Overwatch there is a division of functions far beyond the typical class medic, sniper or technique present, for example in Battlefieldzie. More like a team of Baldur’s Gate, where we have a warrior, rogue, priest, mage, druid and barbarian.
in the Overwatch each character has a clearly defined objective. the objective, which is the core of the game. while this Battlefieldzie medic primarily fights, and only then reanimates so Overwatch puts tremendous pressure on the performance of their class tasks. the doctor who shoots first and then heals, is Blizzard worth next to nothing.
Understanding roles in Overwatch only key to victory. the game was balanced in such a clever way that each of the 21 unique characters is excellent in the performance of his work, but awful in every other. the so-called tank is to focus the attention and enemy fire. character support must circulate among the allies and influence their stats. Players defensive almost not suitable for attack.
Art select the players is a key issue in the Overwatch. Or understand your place, or you’re out of the game.
Solid, but readable introduction of stringent rules allows players to treat unique experience. I must admit that so well played with a network shooting since the launch of the third Battlefield and Splatoona on Wii U. Overwatch is equally shooter, this interactive chess game in which the team must be flexible and real-time put forward counter-proposals for each opponents play.
Overwatch successful wherever fails Evolve or Battleborn. Cooperative gameplay network with a view FPP has never, absolutely never been so addictive. One match after another, time flew, and I was delighted with new characters and their special skills, dialogue lines and their role in the team.
Overwatch surprises with every match. I still learn something new. I still get to know new techniques and champions initially considered weak and useless starting to be fiendishly curious and extremely helpful. I am a giant impressed by how deep, as multi-threaded, multi-layered and complex the mechanics that gave us a tray Blizzard. Proper appreciation of this system will last for weeks!
I can also marveled over how rich and colorful universe of preparing us to manufacture.
Each character is unique. it has its character, its style, its agenda and its philosophy. What an amazing, once feel it during the game. the degree of solicitude with which the producers have applied to the champions, it is comparable with that how complicated and refined are the character classes in Diablo. Tale!
What’s unique Overwatch is one of the few games that I wanted to play in Polish, not English. The team responsible for the native language has done an excellent job. They do not just translate the game, but to understand the uniqueness of each of the playable heroes. Issues spoken in our language are just as good, if not better than the originals. A bit like the fairy tales and Disney Piksara – global level sets the standards, but we do it even better.
Despite my admiration, you have to remember that Overwatch is not a game for everyone. Humility, rip, understanding their role and their place – all the tough demands posed by the players of Blizzard. but when you understand what the game, immediately soak into this production. You will be her addicted, and “fast meczyk before work” and the “last start before going to sleep,” will enter your bloodstream, it pockets the 10 level of experience.
Benefits
- Amazing mechanics and the perfect balance of gameplay
- Great, the key to victory in the division of roles
- Each of the 21 characters is a small work of art
- the colorful, lively, colorful binding
- the graphics are simple, but that does not bother
- Excellent Polish language version. Maybe even better than the English
- speed join teams and selection of players
- great looking skin, which is more than a reversal of colors
- the promise of a reliable and long-term support by Blizzard
Cons
- In this game simply lacks the express purpose!
- Prizes are not proportional to the made progress and time spent in front of the screen
- Where are my league? Where’s my single player campaign?
- Little, very little content on start
- Extreme impoverishment of game modes
- Blizzard has a very interesting universe, but insufficient use them narratively
- Management team on consoles would be much better
It’s amazing that Blizzard created the first title of the FPS in its history, and already sets the trends in terms of gameplay, balance and care detail. Since we have an excellent mechanics, remains build her a great game. This is still my Overwatchu missing.
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