Tuesday, September 16, 2014

Microsoft’s $ 2.5 billion bought Minecraft. And he could grab to … – Computer World (press release)


                                 

We have until Tuesday, but I’m sure the studio Mojang acquisition by Microsoft is the hottest information this week. I do not think anyone or anything could break the news that Microsoft laid out for the team responsible for Minecraft up to $ 2.5 billion.

The amount allows the legs, especially in the context of the so … specific game. Cause Mojang is primarily Minecraft – other projects simply are. Game-phenomenon, which originally was to be a treat for the few (read. Hipsters), passed the expectations of the creator, the legendary Notch and over time went through a multimillion communities; fans, psycho-fans, psycho-psycho-fans and so on. Today ashamed to admit that I have never had a contact with a game that has been downloaded to July up to 54 million times. One can argue about the presence games and many other issues, but if she managed to generate such an impressive player base, this is not the case, you can simply ignore it.

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In a landmark investment Microsoft can play on consoles Sony …

Many companies have tried to make a deal for Minecraft, but it is Microsoft made an offer he can not refuse. Let me repeat once again: $ 2.5 billion . Przepłacili? History (not all of them so far) remembers many cases of extravagance large corporations: Round billion for app Instagram or until 19 billion for mobile instant messaging (!) WhatsApp. Anyway case Instagrama especially lurking in my memory because of the specific, unfettered creators reaction to this news, they became filthy rich

Truth be told, we are slightly disappointed. We were hoping for 2 billion, they gave us only one, so you know .. but sometimes “shit happens.”

And then laugh. Anyway, the fact is that Mojang working now in the service of Microsoft. It’s not that the company said goodbye to its founders (including Notch) – Minecraft operation is expected to last at best, starting reportedly up against all the fans of the game. Phil Spencer said on that occasion that MS is continuously investing in a “cloud”, Xbox Live, and hence – rozpikselowanych blocks enthusiasts can expect mainly stabilization. Seemingly little about, but it certainly can be perceived that the “best possible experience” just get on outfits Redmond giant.

Another thing that Minecraft has appeared on virtually every hardware; recently jumped even on consoles competition, or PS4, and the way the PS Vita. Spend $ 2.5 billion does not guarantee a hint of exclusivity at the same time? You can pick it up a little bit as if Microsoft had slept right moment, as she was previously a real chance that such an important game like Minecraft has proven to be the actual exclusive ‘ I – the first console, which appeared in the title, he was, after all, the Xbox 360.

It did not take so diverse jeer from the industry. There was no shortage of votes that Microsoft decided to make this move just to be able to later brag that Behold, the game that uciągnie full 1080p on the Xbox One . Ouch. However, putting aside all malice aside, we can not accept the transfer of indifference. Huge amount, the imagination and the man immediately begins to connect with one another, create scenarios to imagine what such you can figure out the exact amount.

I immediately recalled the case of Electronic Arts, which at some point want to get their hands all over Take-Two, and since the whole of Take-Two , is also on 2K Games and Rockstar, which is beloved by the crowds GTA. On the table was very convincing lined 2 billion “green”, but to take did not happen. Later, Activision also tried, but here also no agreement was reached. Meanwhile bach 2.5 billion for the studio tinkering with Minecraft. Would not it be better to tweak it to the “two” Electronics and direct it to the table bigwigs of Take-Two?

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Can you imagine a situation in which the new Grand Theft Auto is a game exclusive to Microsoft? Hejt hejtem, but the success of success. Of course, you can not assume that Take-Two would accept “a little” more money, for example, the $ 3 billion, but I think the legs would like wool. Returning to our digressions – GTA VI only on the Xbox One? Even with a resolution of 900p, which today all the complaints, the people there killing for the game . And inevitably equipment that is not currently in demand more.

A recall situation with Rise of the Tomb Raider? Initially, all led to believe that it is a exclusive for the Xbox and Xbox 360 One, but soon later found out that the game will be released also on PS4 and PS3. And if the said mammon redirect just to Square Enix and then squander exclusive Tomb Raider not only, but also the brand Hitman, Deus Ex, Sleeping Dogs or Final Fantasy It’s kind of less calculated? Furthermore, it is my observation that a gaming industry operates rather a little smaller amounts; rarely hear anything about taking over for round one billion or more. In recent weeks, I think of only the acquisition of the Twitch.tv by Amazon for 970 million dollars. Okay, there’s Facebook and Oculus for 2 billion, but no this transaction seems like … sensible? After all, is a rapidly growing platform, and not … one game without its key developers.

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promising technology turned out to be cheaper than rozpikselowanej game

Votes that Square Enix could break the news of 2.5 billion, is really a lot, and that’s the first example from the shore. It could be some solid exclusive games, there is one, not exclusively, in the package with the studio, which in other projects rather not known. In addition, without a key figure. Discussion. Even the most.

In short: have enough to invest, yo could dowalić really with thick pipe . Do something every day would turn the situation on the market next-generation consoles. Few teams are capable in the industry, which would reject such a sum of money without the belief that just bypasses the wealth of this world.

Leaving the gaming industry for a while, the Disney spent on Lucasfilms (and so on “Star Wars”) $ 4 billion . I think it gives some comparison and further stimulates the imagination … Well, but stood on the acquisition of Minecraft, in a package with all merchendisingiem, which is still, if not primarily, you can generate a very cool number. In 2012, the company Rovio reported revenues of 195 million dollars and up to 45% of this amount was able to acquire from the sale of hats, backpacks and plush toys based on themes Angry Birds. Various gadgets marked with the logo Minecraft arrives and I would not be surprised if they were just toys here the main point of attack.

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Play game but earns money on such things

There will always be, however, some “but” because the impression is that Microsoft “could have more.” More boldly, and above all, so that a sharp stick pins in Sony and gain a lot of points in harcore’owych players, not casue. Previous “growe acquisition” Microsoft does not totaled up the amount, but give us more, however. Most of them looking at the slides at the top of the article.

& gt; & gt; The billionaire, pirate, creator of Minecraft – Who is Markus “Notch” Persson

& gt; & gt; Phenomenal book about the phenomenon Minecraft – both for fans of the game, as well as general games

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