According eight out of ten respondents, at least one of the twelve uses of virtual reality (VR) mentioned in the survey Ericsson ConsumerLab is interesting and worth placing on the market.
The most popular among respondents enjoy Virtual Map Movies played around the viewer, virtual technical assistance and VR goggles for athletes . Half of the respondents willing to use virtual reality to organize conferences, during which the caller will be visible in the form of holograms.
Shopping is another activity that virtual reality will change. Half of smartphone users are interested in technology for creating selfie 3D – three-dimensional model of her body, which can be used when shopping online. Sixty percent of surveyed would like to see the actual size of the products before purchasing them.
This section of the report 10 Hot Consumer Trends for 2016 prepared by Ericsson ConsumerLab coincides with other projections of virtual reality – VR has a great chance of commercial success. and already this year we should have a very extensive offer when it comes to mobile applications that will use virtual reality.
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